
Sorted out my Flikr account, all my recent work is there so if you want to have a ganders at my blog post images in full size they’re there!
Here is my interpretations of the Korean Street scene that John did, a lot of people did a gritty realistic version of the street scene so I went the other way and created two almost cartoon versions of the image, the first is a sort of Yellow Submarine style version and the second I was going for a sort of nightime futurama style, debatable weather or not I have succeeded on either counts but here they are!


Finally finished my project for the taxonomy brief, for this I created a sort of solar system that represents my top ten films of all time, for the visual style I took cues from both Mass Effect and the Iron Man 1 end credits and am fairly happy with it.
As a whole though I wanted the whole thing to be much more expansive, originally I wanted to include my friends and families top tens and connect them to my own in a sort of nebula network which I think would have worked very well, but configuring the size and orbit of my own planets/films was such a struggle that in the end I had to narrow down the focus a bit.


Finally done my illustrations for my virtual environments term 1 essay, my essay was about elements of time manipulation in films so it was really tough thinking of images to create for it, how do you visualize time in a film? so anyways for my first image i created a diagram that tries to explain the time paradox in the terminator, i.e how can a man send a man back through time to protect his mother and ensure his birth but somehow become the architect of his own conception?!

not very artistic, but I wasn’t really aiming for high art, I just wanted to show the paradox as clearly as I could, basically for the 5 people who maybe haven’t seen The Terminator.
Next I wanted to create an image that showed the way the normal flow of time is abscent in Pulp Fiction so I created the below image:

Not too happy with this one to be honest, it looks a bit of a mess looking back, I was looking for a egg timer effect in the background with all the different scenes jumbled up in the middle, originally I wanted to simply display the scenes from the film in the right order, but I realised that unless people had seen it very recently it wouldn’t seem very enlightening and would just look like a series of stills from Pulp Fiction.
Finally I created a image that tries to combine two different interpretations of time, from different eras, the first is a classic, being sucked through a crazy sixties style portal through time and space, and the second an approximation of the iconic character of Donnie Darko, a film that shows time travel in a more scientifically sound way.

not too sure if it works very well just yet, worked on it very recently so I’m fairly blinkered, but I’ll take a look at it in a few weeks and see whats what!
Perry bible fellowship is a online comic that ran a few years ago and is now available as both an online archive and an almanac style book you can buy from Amazon for the very low price of 12 pounds, Perry Bible Fellowship create simple 5 panel comic strips the kind you would see in the back of newspapers eg Garfield etc, the difference being that the Perry Bible Fellowship is incredibly dark in places and deals with more philosophical issues then say ”This Life”, also the artstyle is very diverse from strip to strip and most importantly is pretty funny.

A group called Flairs have made an animated video for a track they have made called Truckers Delight, the intresting part is it is made almost entirely using 16 bit graphics ala Mega Drive (or Genesis if you like) graphics, very cool in a retro way thats well worth checking out, be warned though its a little bit, well a lot rude so be careful where you watch it, its certainly not safe for child consumption so don’t do it!

Just a test post really, found an awesome game/iphone app that boasts amazing style and presentation. You play a small man escaping from an unknown apocalypse (there are War of the World style robots in the background but no specifics are given). The player simply taps the screen to jump and flit from building to building. Basically a very straight forward idea done very well.
